InputSettingsVarListener
Base: userSettings.VarListener
None.
| Property | Type | |
|---|---|---|
ctrl | WeakHandle<game.ui.ControllerSettingsGameController> | scripted |
void RegisterController(game.ui.ControllerSettingsGameController ctrl) RTTIvoid OnVarModified(CName groupPath, CName varName, InGameConfigVarType varType, InGameConfigChangeReason reason) overrideRTTI