InitializeUserScreenGameController
Base: game.ui.MenuGameController
None.
| Property | Type | |
|---|---|---|
backgroundVideo | ink.VideoWidgetReference | scripted |
breachingContainer | ink.CompoundWidgetReference | scripted |
progressBar | ink.CompoundWidgetReference | scripted |
menuEventDispatcher | WeakHandle<ink.MenuEventDispatcher> | scripted |
requestHandler | WeakHandle<ink.ISystemRequestsHandler> | scripted |
progressBarController | WeakHandle<LoadingScreenProgressBarController> | scripted |
bool OnInitialize() overrideRTTIbool OnUninitialize() overrideRTTIbool OnSetMenuEventDispatcher(WeakHandle<ink.MenuEventDispatcher> menuEventDispatcher) overrideRTTIbool OnAdditionalContentDataReloadProgress(float progress) RTTI