HotkeyManager
No base class.
None.
None.
static game.EHotkey GetHotkeyTypeFromItemID(Hotkey[] hotkeys, game.ItemID itemID) staticRTTI globalstatic game.EHotkey GetHotkeyTypeForItemID(WeakHandle<game.Object> owner, Hotkey[] hotkeys, game.ItemID itemID) staticRTTI globalstatic game.ItemID GetItemIDFromHotkey(Hotkey[] hotkeys, game.EHotkey hotkey) staticRTTI globalstatic void AddMissingHotkeys(Hotkey[] hotkeys) staticRTTI globalstatic bool IsItemInHotkey(Hotkey[] hotkeys, game.ItemID itemID) staticRTTI globalstatic void InitializeHotkeys(Hotkey[] hotkeys) staticRTTI global