HUDSignalProgressBarController class

HUDSignalProgressBarController

Inheritance

Base: game.ui.HUDGameController

Derived

None.

Properties

PropertyType
barink.WidgetReference scripted
signalBarink.WidgetReference scripted
completedink.WidgetReference scripted
signalLostink.WidgetReference scripted
percentink.TextWidgetReference scripted
signalPercentink.TextWidgetReference scripted
signalLabelink.WidgetReference scripted
signalWrapperink.WidgetReference scripted
appearanceCName scripted
SignalLostAnimationNameCName scripted
IntroAnimationNameCName scripted
OutroAnimationNameCName scripted
InRangeAnimationNameCName scripted
OutOfRangeAnimationNameCName scripted
addPercentSignbool scripted
handleOnCompletebool scripted
rootWidgetWeakHandle<ink.Widget> scripted
progressBarBBWeakHandle<game.IBlackboard> scripted
progressBarDefUI_HUDSignalProgressBarDef? scripted
stateBBIDred.CallbackObject? scripted
progressBBIDred.CallbackObject? scripted
signalStrengthBBIDred.CallbackObject? scripted
orientationBBIDred.CallbackObject? scripted
appearanceBBIDred.CallbackObject? scripted
dataHUDProgressBarData scripted
OutroAnimationink.anim.Proxy? scripted
SignalLostAnimationink.anim.Proxy? scripted
IntroAnimationink.anim.Proxy? scripted
OrientationAnimationink.anim.Proxy? scripted
alpha_fadeinink.anim.Definition? scripted
AnimProxyink.anim.Proxy? scripted
AnimOptionsink.anim.PlaybackOptions scripted
alphaInterpolatorink.anim.TransparencyInterpolator? scripted
tickfloat scripted
isAppearanceMatchbool scripted
barSizeVector2 scripted
signalBarSizeVector2 scripted

Functions