GrenadeLvl4HackEffector
Base: game.Effector
None.
| Property | Type | |
|---|---|---|
grenadeChangeEntity | WeakHandle<game.Object> | scripted |
grenadeChangedListener | game.AttachmentSlotsScriptListener? | scripted |
void ActionOn(game.Object owner) overrideRTTIvoid RepeatedAction(game.Object owner) overrideRTTIvoid ProcessEffector(game.Object owner) RTTI