GenericNotificationController
Base: game.ui.GenericNotificationReceiverGameController
AuthorisationNotification, AwacsAlertNotification, BountyCollectedNotification, CraftingNotification, CurrencyNotification, ItemAddedNotification, JournalNotification, LevelUpNotification, MessengerNotification, ProgressionNotification
ShardCollectedNotification, TarotCardAddedNotification, UIInGameNotification, UINotification, VehicleAlertNotification, ZoneAlertNotification
| Property | Type | |
|---|---|---|
titleRef | ink.TextWidgetReference | scripted |
textRef | ink.TextWidgetReference | scripted |
actionLabelRef | ink.TextWidgetReference | scripted |
actionRef | ink.WidgetReference | scripted |
paused | bool | scripted |
blockAction | bool | scripted |
translationAnimationCtrl | WeakHandle<ink.TextReplaceAnimationController> | scripted |
data | game.ui.GenericNotificationViewData? | scripted |
player | WeakHandle<game.Object> | scripted |
isInteractive | bool | scripted |
customInputActionName | CName | scripted |
bool OnInitialize() RTTIbool OnUninitialize() RTTIbool OnNotificationPaused() RTTIbool OnNotificationResumed() RTTIvoid SetNotificationData(game.ui.GenericNotificationViewData notificationData) overrideRTTIbool OnAction(game.input.ScriptListenerAction action, game.input.ScriptListenerActionConsumer consumer) RTTICName GetInputActionName() RTTIvoid OnActionTriggered() RTTI