GameplayStatCondition
Base: GameplayConditionBase
None.
| Property | Type | |
|---|---|---|
statToCheck | TDBID | scripted |
stat | EDeviceChallengeAttribute | scripted |
difficulty | EGameplayChallengeLevel | scripted |
bool Evaluate(game.Object requester) overrideRTTIint GetRequiredLevel(ScriptGameInstance gi) RTTIint GetPlayerStat(game.Object requester) RTTIgame.data.StatType GetStatType() RTTICondition GetDescription(game.Object requester) overrideRTTIstring GetConditionDescription(ScriptGameInstance gi) RTTIvoid SetProperties(EDeviceChallengeAttribute sel_stat, EGameplayChallengeLevel sel_difficulty) RTTI