GameEffectTargetVisualizationData
Base: IScriptable
None.
| Property | Type | |
|---|---|---|
bucketName | CName | scripted |
forceHighlightTargets | ent.EntityID[] | scripted |
CName GetBucketName() RTTIvoid SetBucketName(CName _bucketName) RTTIvoid AddTargetToBucket(ent.EntityID entityID) RTTIvoid ClearBucket() RTTIvoid SendEventToAll(ScriptGameInstance instance, red.Event evt) RTTI