GalleryScreenshotItem
Base: ink.WidgetLogicController
None.
| Property | Type | |
|---|---|---|
screenshotPreview | ink.WidgetReference | scripted |
container | ink.WidgetReference | scripted |
hoverFrame | ink.WidgetReference | scripted |
favoriteIcon | ink.WidgetReference | scripted |
emptyBackground | ink.WidgetReference | scripted |
errorVisual | ink.WidgetReference | scripted |
selectedBorder | ink.WidgetReference | scripted |
galleryMenuGameController | WeakHandle<GalleryMenuGameController> | scripted |
preloader | WeakHandle<ink.CompoundWidget> | scripted |
basePreviewSize | Vector2 | scripted |
screenshotData | GalleryScreenshotPreviewData? | scripted |
buttonHintsController | WeakHandle<ButtonHints> | scripted |
isHovered | bool | scripted |
canBeHoveredOver | bool | scripted |
bool OnInitialize() RTTIbool OnUninitialize() RTTIvoid RefreshButtonHints() RTTIvoid HideButtonHints() RTTIvoid RefreshFavoriteButtonHint() RTTIbool OnHoverOver(ink.PointerEvent e) RTTIbool OnHoverOut(ink.PointerEvent e) RTTIvoid SetData(int index, ink.GameScreenshotInfo screenshotInfo, bool isFavorite, WeakHandle<GalleryMenuGameController> galleryMenuGameController) RTTIvoid SetCanBeHoveredOver(bool canBeHoveredOver) RTTIGalleryScreenshotPreviewData? GetData() RTTIstring GetPath() RTTIuint GetHash() RTTIbool HasScreenshot() RTTIWeakHandle<ink.ImageWidget> GetPreviewImageWidget() RTTIvoid OnScreenshotLoaded(Vector2 screenshotSize, int errorCode) RTTIvoid SetSelected(uint hash) RTTIbool IsSelected(uint hash) RTTIvoid DisplayPreload(bool display) RTTIvoid SetFavoriteDisplay(bool isFavorite) RTTIvoid DisplayEmptyPreview() RTTIvoid DisplayErrorPreview() RTTIvoid SetInputHintController(ButtonHints buttonHintsController) RTTIbool IsDisplayingErrorVisual() RTTI