class
GalleryScreenshotFullPreview
- 1 property
- 5 functions
Extends GalleryFullPreview game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
favoriteIcon | ink.WidgetReference | 0xE0 | scripted |
Functions
bool OnInitialize()overrideRTTIre.Hooks.Place( "GalleryScreenshotFullPreview", "OnInitialize", (GalleryScreenshotFullPreview_OnInitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct GalleryScreenshotFullPreview_OnInitialize( GalleryScreenshotFullPreview self );bool OnGlobalRelease(ink.PointerEvent evt)overrideRTTIre.Hooks.Place( "GalleryScreenshotFullPreview", "OnGlobalRelease", (GalleryScreenshotFullPreview_OnGlobalRelease x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct GalleryScreenshotFullPreview_OnGlobalRelease( GalleryScreenshotFullPreview self, ink.PointerEvent? evt );void LoadScreenshot()RTTIre.Hooks.PlaceVoid( "GalleryScreenshotFullPreview", "LoadScreenshot;", (GalleryScreenshotFullPreview_LoadScreenshot x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct GalleryScreenshotFullPreview_LoadScreenshot( GalleryScreenshotFullPreview self );void RefreshFavoriteButtonHint()RTTIre.Hooks.PlaceVoid( "GalleryScreenshotFullPreview", "RefreshFavoriteButtonHint;", (GalleryScreenshotFullPreview_RefreshFavoriteButtonHint x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct GalleryScreenshotFullPreview_RefreshFavoriteButtonHint( GalleryScreenshotFullPreview self );void OnScreenshotLoaded(Vector2 screenshotSize, int errorCode)RTTIre.Hooks.PlaceVoid( "GalleryScreenshotFullPreview", "OnScreenshotLoaded;Vector2Int32", (GalleryScreenshotFullPreview_OnScreenshotLoaded x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct GalleryScreenshotFullPreview_OnScreenshotLoaded( GalleryScreenshotFullPreview self, Vector2 screenshotSize, int errorCode );