GalleryFilterController
Base: ink.WidgetLogicController
None.
| Property | Type | |
|---|---|---|
icon | ink.ImageWidgetReference | scripted |
text | ink.TextWidgetReference | scripted |
filterRootWidget | ink.WidgetReference | scripted |
filterType | ink.GameScreenshotSortMode | scripted |
labelKey | CName | scripted |
tooltipsManager | WeakHandle<game.ui.TooltipsManager> | scripted |
active | bool | scripted |
hovered | bool | scripted |
bool OnInitialize() RTTIbool OnUninitialize() RTTIbool OnHoverOver(ink.PointerEvent evt) RTTIbool OnHoverOut(ink.PointerEvent evt) RTTIvoid Setup(ink.GameScreenshotSortMode filterType, CName iconName, CName labelKey, WeakHandle<game.ui.TooltipsManager> tooltipsManager) RTTIink.GameScreenshotSortMode GetFilterType() RTTIvoid SetFilterType(ink.GameScreenshotSortMode filterType) RTTIvoid SetActive(bool value) RTTIbool IsActive() RTTI