FrameInkGameController
Base: game.ui.WidgetGameController
None.
| Property | Type | |
|---|---|---|
screenshotWidget | ink.ImageWidgetReference | scripted |
defaultScreenshotWidget | ink.ImageWidgetReference | scripted |
bool OnInitialize() RTTIWeakHandle<ink.ImageWidget> GetScreenWidget() RTTIWeakHandle<ink.ImageWidget> GetDefaultScreenWidget() RTTIvoid SetDefaultScreenshot(bool value) RTTI