FollowSlotsComponent class
FollowSlotsComponent
Inheritance
Base: game.ScriptableComponent
Derived
None.
Properties
| Property | Type | |
|---|---|---|
followSlots | FollowSlot?[] | scripted |
Functions
void OnGameAttach()RTTIFollowSlot? GetClosestAvailableSlot(WeakHandle<game.Object> requester)RTTIint[] GetAllAvailableSlots()RTTIVector4 GetCurrentWorldPositionOfSlot(FollowSlot slot)RTTIbool OnReceiveSlotRequest(RequestSlotEvent evt)RTTIbool OnSlotReleased(ReleaseSlotEvent evt)RTTI