FocusModeOperationsTrigger
Base: DeviceOperationsTrigger
None.
| Property | Type | |
|---|---|---|
triggerData | FocusModeOperationTriggerData? | scripted |
void EvaluateTrigger(WeakHandle<game.Object> owner, ETriggerOperationType operationType, DeviceOperationsContainer container) RTTIbool IsLookedAt(game.Object objectt) RTTI