FilterRadioGroup
Base: ink.RadioGroupController
None.
| Property | Type | |
|---|---|---|
libraryPath | ink.WidgetLibraryReference | scripted |
TooltipsManager | WeakHandle<game.ui.TooltipsManager> | scripted |
TooltipIndex | int | scripted |
toggles | WeakHandle<ink.ToggleController>[] | scripted |
rootRef | WeakHandle<ink.CompoundWidget> | scripted |
void SetData(int enumCount, WeakHandle<game.ui.TooltipsManager>? tooltipsManager, int? tooltipIndex) RTTIvoid SetData(int[] data, WeakHandle<game.ui.TooltipsManager>? tooltipsManager, int? tooltipIndex) RTTIvoid AddFilter(int data) RTTIvoid RemoveFilter(int data) RTTIvoid ToggleData(int data) RTTIbool OnHoverOver(ink.PointerEvent evt) RTTIbool OnHoverOut(ink.PointerEvent evt) RTTI