FastTravelGameController
Base: game.ui.WidgetGameController
None.
| Property | Type | |
|---|---|---|
fastTravelPointsList | ink.CompoundWidgetReference | scripted |
menuEventDispatcher | WeakHandle<ink.MenuEventDispatcher> | scripted |
bool OnInitialize() RTTIbool OnSetMenuEventDispatcher(WeakHandle<ink.MenuEventDispatcher> menuEventDispatcher) RTTIvoid Initialize() RTTIFastTravelSystem? GetFastTravelSystem() RTTIgame.Object? GetOwner() RTTIvoid PerformFastTravel(game.FastTravelPointData pointData, game.Object player) RTTIbool OnPerformFastTravel(ink.PointerEvent e) RTTI