FactsDeviceOperation
Base: DeviceOperationBase
None.
| Property | Type | |
|---|---|---|
facts | SFactOperationData[] | scripted |
void Execute(WeakHandle<game.Object> owner) overrideRTTIvoid Restore(WeakHandle<game.Object> owner) overrideRTTIvoid ResolveFacts(SFactOperationData[] factsArg, WeakHandle<game.Object> owner, bool? restore) RTTI