DoorReplicatedState class
DoorReplicatedState
Inheritance
Base: game.DeviceReplicatedState
Derived
None.
Properties
| Property | Type | |
|---|---|---|
isOpen | bool | scripted |
wasImmediateChange | bool | scripted |
Functions
None.
DoorReplicatedState
Base: game.DeviceReplicatedState
None.
| Property | Type | |
|---|---|---|
isOpen | bool | scripted |
wasImmediateChange | bool | scripted |
None.