DelamainTaxiSystem
Base: game.ScriptableSystem
None.
| Property | Type | |
|---|---|---|
isDelamainTaxiEnabledOnMap | bool | scripted |
delamainMappinID | game.NewMappinID | scripted |
currentTravelCost | int | scripted |
HUDHidden | bool | scripted |
delamainTaxi | WeakHandle<DelamainTaxiComponent> | scripted |
bool IsDelamainTaxiEnabledOnMap() RTTIbool HasActiveDestination() RTTIint GetTravelCost() RTTIvoid OnSetTravelDestinationRequest(SetTravelDestinationRequest request) RTTIvoid OnRegisterDelamainTaxiRequest(RegisterDelamainTaxiRequest request) RTTIvoid OnDelamainTaxiArrivedRequest(DelamainTaxiArrivedRequest request) RTTIvoid OnStartDelamainTaxiRequest(StartDelamainTaxiRequest request) RTTIvoid OnCancelDelamainRideRequest(CancelDelamainRideRequest request) RTTIvoid OnDelamainTaxiCancelledRequest(DelamainTaxiCancelledRequest request) RTTIvoid OnDelamainTaxiMenuToggledRequest(DelamainTaxiMenuToggledEvent evt) RTTIvoid OnUnregisterCurrentTaxiRequest(UnregisterCurrentTaxiRequest evt) RTTIvoid OnSetHUDHiddenRequest(SetHUDHiddenRequest request) RTTIvoid OnPayTravelRequest(PayTravelRequest request) RTTIvoid OnCancelDriveIfNecessaryRequest(CancelDriveIfNecessaryRequest request) RTTI