DamageStatListener class
DamageStatListener
Inheritance
Base: game.ScriptStatsListener
Derived
None.
Properties
| Property | Type | |
|---|---|---|
weapon | WeakHandle<game.weapon.Object> | scripted |
updateEvt | UpdateDamageChangeEvent? | scripted |
Functions
void OnStatChanged(game.StatsObjectID ownerID, game.data.StatType statType, float diff, float total)overrideRTTI