CyberdeckInventoryStatsController
Base: ink.WidgetLogicController
None.
| Property | Type | |
|---|---|---|
bufferTotal | ink.TextWidgetReference | scripted |
bufferBase | ink.TextWidgetReference | scripted |
bufferBonus | ink.TextWidgetReference | scripted |
bufferHoverArea | ink.WidgetReference | scripted |
bufferTooltipPlacement | game.ui.ETooltipPlacement | scripted |
ramTotal | ink.TextWidgetReference | scripted |
ramBase | ink.TextWidgetReference | scripted |
ramBonus | ink.TextWidgetReference | scripted |
ramHoverArea | ink.WidgetReference | scripted |
ramTooltipPlacement | game.ui.ETooltipPlacement | scripted |
tooltipsManager | WeakHandle<game.ui.TooltipsManager> | scripted |
bool OnInitialize() RTTIbool OnUninitialize() RTTIvoid SetupData(TDBID tweakID, WeakHandle<PlayerPuppet> player, WeakHandle<game.ui.TooltipsManager> tooltipsManager) RTTIbool OnBufferHoverOver(ink.PointerEvent evt) RTTIbool OnRamHoverOver(ink.PointerEvent evt) RTTIbool OnHoverOut(ink.PointerEvent evt) RTTI