CustomDeviceAction
Base: ActionBool
None.
None.
void SetProperties(CName customActionName, CName displayName) RTTIvoid SetObjectActionID(TDBID id) overrideRTTIbool IsCustomClearanceValid(game.device.Clearance clearance) RTTIfloat GetActivationTime() overrideRTTIstatic bool IsClearanceValid(game.device.Clearance clearance) staticoverrideRTTI globalstatic bool IsDefaultConditionMet(ScriptableDeviceComponentPS device, game.GetActionsContext context, SDeviceActionCustomData actionData) staticRTTI globalstatic bool IsAvailable(ScriptableDeviceComponentPS device, SDeviceActionCustomData actionData) staticRTTI global