CpoCharacterSelectionWidgetGameController
Base: game.ui.WidgetGameController
None.
| Property | Type | |
|---|---|---|
defaultCharacterTexturePart | string | scripted |
soloCharacterTexturePart | string | scripted |
horizontalPanelsList | WeakHandle<ink.HorizontalPanelWidget>[] | scripted |
amount | int | scripted |
bool OnInitialize() RTTIbool OnUninitialize() RTTIvoid CreateCharacterButton(WeakHandle<ink.HorizontalPanelWidget> parent, string argText, TDBID characterRecordId) RTTIvoid OnSelectCharacter(ink.PointerEvent e) RTTIvoid OnSelectCharacterEnter(ink.PointerEvent e) RTTIvoid OnSelectCharacterLeave(ink.PointerEvent e) RTTIvoid FillTooltip(TDBID characterRecordId) RTTIvoid ShowTooltip(bool visible) RTTIvoid SetVisibilityInBlackboard(bool isVisible) RTTI