CooldownRequest
Base: IScriptable
None.
| Property | Type | |
|---|---|---|
action | BaseScriptableAction? | scripted |
contactBook | PSOwnerData[] | scripted |
requestTriggerType | RequestType | scripted |
void SetUp(BaseScriptableAction action, bool shouldTriggerCooldownImmediately) RTTIvoid SetUp(BaseScriptableAction action, WeakHandle<game.Object> go, bool shouldTriggerCooldownImmediately) RTTIvoid SetUp(BaseScriptableAction action, WeakHandle<game.PersistentState> ps, bool shouldTriggerCooldownImmediately) RTTIvoid SetUpAdvanced(BaseScriptableAction action, PSOwnerData[] addressees, bool shouldTriggerCooldownImmediately) RTTIBaseScriptableAction? GetAction() RTTIPSOwnerData[] GetContactBook() RTTIRequestType GetTriggerRequestType() RTTIvoid SetUpTriggerType(bool shouldTriggerImmediately) RTTI