CompanionHealthBarGameController
Base: game.ui.HUDGameController
None.
| Property | Type | |
|---|---|---|
healthbar | ink.WidgetReference | scripted |
root | WeakHandle<ink.Widget> | scripted |
flatheadListener | red.CallbackObject? | scripted |
isActive | bool | scripted |
maxHealth | float | scripted |
healthStatListener | CompanionHealthStatListener? | scripted |
companionBlackboard | WeakHandle<game.IBlackboard> | scripted |
gameInstance | ScriptGameInstance | scripted |
statPoolsSystem | game.StatPoolsSystem? | scripted |
bool OnInitialize() RTTIbool OnFlatheadStatusChanged(bool value) RTTIvoid RegisterStatsListener() RTTIvoid UnregisterStatsListener() RTTIvoid UpdateHealthValue(float value) RTTI