CodexUtils
Base: IScriptable
None.
None.
static bool IsImageValid(TDBID imageId) staticRTTI globalstatic string GetCodexFilterIcon(CodexCategoryType category) staticRTTI globalstatic VirutalNestedListData?[] GetShardsDataArray(game.JournalManager journal, WeakHandle<CodexListSyncData> activeDataSync) staticRTTI globalstatic string GetShardTextString(bool isCrypted, string textString) staticRTTI globalstatic string GetLocalizedTag(CName tag) staticRTTI globalstatic WeakHandle<VirutalNestedListData> GetGroupData(WeakHandle<game.JournalCodexGroup> currentGroup, VirutalNestedListData[] groupsMap) staticRTTI globalstatic CodexEntryData? ConvertToCodexData(game.JournalManager journal, WeakHandle<game.JournalCodexEntry> journalCodexEntry, int currentCategoryIndex, game.JournalRequestStateFilter stateFilter, int[] newEntries, WeakHandle<CodexListSyncData> activeDataSync, bool useFallbackImages) staticRTTI globalstatic CodexCategoryType GetCategoryTypeFromId(string id) staticRTTI globalstatic VirutalNestedListData?[] GetTutorialsData(game.JournalManager journal, WeakHandle<CodexListSyncData> activeDataSync, int offset) staticRTTI globalstatic JournalRepresentationData?[] JournalToRepresentationArray(game.JournalManager journal, WeakHandle<game.JournalEntry>[] entries) staticRTTI globalstatic bool AppendTutorialEntries(game.JournalManager journal, string path, WeakHandle<game.JournalEntry>[] output) staticRTTI globalstatic VirutalNestedListData?[] GetCodexDataArray(game.JournalManager journal, WeakHandle<CodexListSyncData> activeDataSync, bool useFallbackImages) staticRTTI globalstatic WeakHandle<game.JournalCodexEntry> GetCodexReplacementRecord(game.JournalManager journal, WeakHandle<game.JournalEntry> currentEntry) staticRTTI globalstatic string GetShardTitleString(bool isCrypted, string titleString) staticRTTI global