CheckYaibaOption
Base: ink.WidgetLogicController
None.
| Property | Type | |
|---|---|---|
checkBox | ink.WidgetReference | scripted |
checkMark | ink.WidgetReference | scripted |
option | MuramasaOption | scripted |
defaultOpacity | float | scripted |
isChecked | bool | scripted |
isHovered | bool | scripted |
isEnabled | bool | scripted |
previewController | WeakHandle<YaibaOptionPreview> | scripted |
void Initialize(ScriptGameInstance gameInstance, WeakHandle<ink.Widget> preview, CName fact) RTTIvoid Uninitialize() RTTIvoid SetEnabled(bool enabled) RTTIbool OnHoverOver(ink.PointerEvent e) RTTIbool OnHoverOut(ink.PointerEvent e) RTTIbool OnRelease(ink.PointerEvent e) RTTIvoid RefreshVisibility() RTTIbool IsChecked() RTTIbool IsHovered() RTTIMuramasaOption GetOption() RTTICName GetSelectionAnim() RTTICName GetRemovalAnim() RTTI