ChargedHotkeyItemStatListener
Base: game.ScriptStatPoolsListener
None.
| Property | Type | |
|---|---|---|
hotkeyController | WeakHandle<ChargedHotkeyItemBaseController> | scripted |
void BindOwner(WeakHandle<ChargedHotkeyItemBaseController> owner) RTTIvoid OnStatPoolValueChanged(float oldValue, float newValue, float percToPoints) overrideRTTI