CarRadioGameController
Base: game.ui.HUDGameController
None.
| Property | Type | |
|---|---|---|
radioStationName | ink.TextWidgetReference | scripted |
songName | ink.TextWidgetReference | scripted |
root | WeakHandle<ink.Widget> | scripted |
stateChangesBlackboardId | red.CallbackObject? | scripted |
songNameChangeBlackboardId | red.CallbackObject? | scripted |
blackboard | WeakHandle<game.IBlackboard> | scripted |
animationProxy | ink.anim.Proxy? | scripted |
bool OnInitialize() RTTIbool OnUninitialize() RTTIbool OnRadioChange(bool value) RTTIbool OnSongChange(CName value) RTTIvoid PlayIntroAnimation() RTTIbool OnOutroAnimFinished(ink.anim.Proxy anim) RTTI