BrightnessSettingsGameController
Base: game.ui.MenuGameController
None.
| Property | Type | |
|---|---|---|
s_brightnessGroup | CName | scripted |
settingsOptionsList | ink.CompoundWidgetReference | scripted |
menuEventDispatcher | WeakHandle<ink.MenuEventDispatcher> | scripted |
settings | userSettings.UserSettings? | scripted |
settingsListener | BrightnessSettingsVarListener? | scripted |
SettingsElements | WeakHandle<ink.SettingsSelectorController>[] | scripted |
isPreGame | bool | scripted |
bool OnInitialize() overrideRTTIbool OnUninitialize() overrideRTTIvoid PopulateSettings() RTTIvoid OnVarModified(CName groupPath, CName varName, InGameConfigVarType varType, InGameConfigChangeReason reason) RTTIbool OnSetMenuEventDispatcher(WeakHandle<ink.MenuEventDispatcher> menuEventDispatcher) overrideRTTI