BraindanceSystem class
BraindanceSystem
Inheritance
Base: game.ScriptableSystem
Derived
None.
Properties
| Property | Type | |
|---|---|---|
inputMask | SBraindanceInputMask | scripted |
requestCameraToggle | bool | scripted |
requestEditorState | bool | scripted |
pauseBraindanceRequest | bool | scripted |
isInBraindance | bool | scripted |
debugFFSceneThrehsold | int | scripted |
Functions
bool IsSavingLocked()overrideRTTIvoid OnPlayerAttach(game.PlayerAttachRequest request)RTTIvoid OnRestored(int saveVersion, int gameVersion)overrideRTTISBraindanceInputMask GetInputMask()RTTIbool GetRequstCameraToggle()RTTIbool GetRequestEditorState()RTTIint GetDebugFFSceneThreshold()RTTIbool GetIsInBraindance()RTTIbool GetPauseBraindanceRequest()RTTIvoid SetInputMask(SBraindanceInputMask newMask)RTTIvoid SetDebugFFSceneThreshold(int newThreshold)RTTIvoid SetIsInBraindance(bool newState)RTTIvoid ApplyORMask(SBraindanceInputMask mask)RTTIvoid ApplyInvertedANDMask(SBraindanceInputMask mask)RTTIvoid SetEditorStateRequest(bool newState)RTTIvoid ClearEditorStateRequest()RTTIvoid SetPauseRequest()RTTIvoid ClearPauseRequest()RTTIvoid OnEnableFields(EnableFields request)RTTIvoid OnDisableFields(DisableFields request)RTTIvoid OnSetBraindanceState(SetBraindanceState request)RTTIvoid OnClearBraindanceStateRequest(ClearBraindanceStateRequest request)RTTIvoid OnSendPauseBraindanceRequest(SendPauseBraindanceRequest request)RTTIvoid OnClearBraindancePauseRequest(ClearBraindancePauseRequest request)RTTIvoid OnSetDebugSceneThrehsold(SetDebugSceneThrehsold request)RTTIvoid OnSetIsInBraindance(SetIsInBraindance request)RTTI