BraindanceClueLogicController
Base: ink.WidgetLogicController
None.
| Property | Type | |
|---|---|---|
bg | ink.WidgetReference | scripted |
timelineActiveAnimationName | CName | scripted |
timelineDisabledAnimationName | CName | scripted |
timelineActiveAnimation | ink.anim.Proxy? | scripted |
timelineDisabledAnimation | ink.anim.Proxy? | scripted |
state | ClueState | scripted |
data | BraindanceClueData | scripted |
isInLayer | bool | scripted |
isInTimeWindow | bool | scripted |
bool OnInitialize() RTTIvoid SetupData(float width, BraindanceClueData data) RTTIvoid UpdateLayer(game.ui.EBraindanceLayer layer) RTTIvoid UpdateTimeWindow(float currentTime) RTTIvoid UpdateOpacity() RTTIvoid HideClue() RTTICName GetBraindanceClueId() RTTIClueState GetBraindanceClueState() RTTI