BlackBoardRequestEvent
Base: red.Event
| Property | Type | |
|---|---|---|
blackBoard | WeakHandle<game.IBlackboard> | scripted |
storageClass | game.ScriptedBlackboardStorage | scripted |
entryTag | CName | scripted |
void PassBlackBoardReference(WeakHandle<game.IBlackboard> newBlackbord, CName blackBoardName) RTTIWeakHandle<game.IBlackboard> GetBlackboardReference() RTTIvoid SetStorageType(game.ScriptedBlackboardStorage storageType) RTTIgame.ScriptedBlackboardStorage GetStorageType() RTTICName GetEntryTag() RTTI