BaseStateOperationsTrigger
Base: DeviceOperationsTrigger
None.
| Property | Type | |
|---|---|---|
triggerData | BaseStateOperationTriggerData? | scripted |
wasStateCached | bool | scripted |
cachedState | EDeviceStatus | scripted |
void EvaluateTrigger(EDeviceStatus state, WeakHandle<game.Object> owner, DeviceOperationsContainer container) RTTI