BaseChargesStatListener
Base: game.CustomValueStatPoolsListener
GrenadesChargeStatListener, HealingItemsChargeStatListener, OpticalCamoChargeStatListener, OverclockChargeListener, ProjectileLauncherChargeStatListener
| Property | Type | |
|---|---|---|
player | WeakHandle<PlayerPuppet> | scripted |
playedCueAlready | bool | scripted |
currentCharges | int | scripted |
currentStatPoolValue | int | scripted |
rechargeSoundCue | CName | scripted |
statSystem | game.StatsSystem? | scripted |
finalString | string | scripted |
void Init(WeakHandle<PlayerPuppet> player) RTTIint MaxStatPoolValue() RTTIvoid OnStatPoolValueChanged(float oldValue, float newValue, float percToPoints) overrideRTTIgame.data.Item_Record? GetActiveItem(game.EHotkey hotkey) RTTIint GetCharges() RTTIvoid Recharged() RTTIvoid PlayRechagedSoundEvent() RTTIint GetRechargeDuration() RTTI