BlackICE Scripting

class

ApplyStatGroupEffector

  • 11 properties
  • 8 functions

Extends game.Effector IScriptable ISerializable

Properties

PropertyTypeOffset
targetsgame.StatsObjectID[]0x0 scripted
recordTDBID0x10 scripted
applicationTargetCName0x18 scripted
targetRequiredTagCName0x20 scripted
modGroupIDulong0x28 scripted
stackCountbyte0x30 scripted
removeWithEffectorbool0x31 scripted
reapplyOnWeaponChangebool0x32 scripted
ownerWeakHandle<game.Object>0x38 scripted
ownerSlotCallbackApplyStatGroupEffectorCallback?0x48 scripted
ownerSlotListenergame.AttachmentSlotsScriptListener?0x58 scripted

Functions

  • void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord) overrideRTTI
  • void Uninitialize(ScriptGameInstance game) overrideRTTI
  • void RepeatedAction(game.Object owner) overrideRTTI
  • void ActionOn(game.Object owner) overrideRTTI
  • void ActionOff(game.Object owner) overrideRTTI
  • void ProcessEffector() RTTI
  • void ApplyModifierGroup() RTTI
  • void RemoveModifierGroup() RTTI