BlackICE Scripting

ApplyShaderEffector class

ApplyShaderEffector

Inheritance

Base: game.Effector

Derived

None.

Properties

PropertyType
overrideMaterialNameCName scripted
overrideMaterialTagCName scripted
applyToOwnerbool scripted
applyToWeaponbool scripted
ownerWeakHandle<game.Object> scripted
ownerWeaponsWeakHandle<game.ItemObject>[] scripted
isEnabledbool scripted

Functions