ApplyObjectActionEffector
Base: game.Effector
None.
| Property | Type | |
|---|---|---|
actionID | TDBID | scripted |
triggered | bool | scripted |
probability | float | scripted |
void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord) overrideRTTIvoid ActionOn(game.Object owner) overrideRTTI