AIbehaviorPatrolActionNodeDefinition
Base: AIbehaviorActionTreeNodeDefinition
None.
| Property | Type | |
|---|---|---|
path | AIArgumentMapping? | |
patrolProgress | AIArgumentMapping? | |
startFromClosestPoint | AIArgumentMapping? | |
patrolContinuationPolicy | AIArgumentMapping? | |
playStartAnimation | AIArgumentMapping? | |
fastForwardAfterTeleport | AIArgumentMapping? | |
workspotData | AIArgumentMapping? | |
dependentWorkspotData | AIArgumentMapping? | |
lookAtTarget | AIArgumentMapping? | |
usePathContext | AIArgumentMapping? | |
useOffMeshLinkReservation | AIArgumentMapping? |
None.