AIQuickHackAction class
AIQuickHackAction
Inheritance
Base: PuppetAction
Derived
None.
Properties
| Property | Type | |
|---|---|---|
target | WeakHandle<game.Object> | scripted |
scaleUploadTime | bool | scripted |
HUDData | HUDProgressBarData | scripted |
Functions
void SetRegenBehavior(ScriptGameInstance gameInstance)RTTIvoid StartUpload(ScriptGameInstance gameInstance)overrideRTTIvoid ProcessStatusEffects(WeakHandle<game.data.ObjectActionEffect_Record>[] actionEffects, ScriptGameInstance gameInstance)overrideRTTI