AIInjectCombatThreatCommandParams
Base: quest.ScriptedAICommandParams
None.
| Property | Type | |
|---|---|---|
targetNodeRef | NodeRef | scripted |
targetPuppetRef | game.EntityReference | scripted |
dontForceHostileAttitude | bool | scripted |
duration | float | scripted |
isPersistent | bool | scripted |
string GetCommandName() RTTIAICommand? CreateCommand() overrideRTTI