AIFollowerTakedownCommandParams
Base: quest.ScriptedAICommandParams
None.
| Property | Type | |
|---|---|---|
targetRef | game.EntityReference | scripted |
approachBeforeTakedown | bool | scripted |
doNotTeleportIfTargetIsVisible | bool | scripted |
string GetCommandName() RTTIAICommand? CreateCommand() overrideRTTI