AIAlertedPatrolDef
Base: AIBlackboardDef
None.
| Property | Type | |
|---|---|---|
patrolPathOverride | game.bb.ScriptID_Variant | scripted |
sprint | game.bb.ScriptID_Bool | scripted |
selectedPath | game.bb.ScriptID_Variant | scripted |
closestPathPoint | game.bb.ScriptID_Vector4 | scripted |
workspotData | game.bb.ScriptID_Variant | scripted |
workspotEntryPosition | game.bb.ScriptID_Vector4 | scripted |
workspotExitPosition | game.bb.ScriptID_Vector4 | scripted |
patrolAction | game.bb.ScriptID_Variant | scripted |
forceAlerted | game.bb.ScriptID_Bool | scripted |
patrolInProgress | game.bb.ScriptID_Bool | scripted |
None.