PhysicalSystemOwner enum
physics.PhysicalSystemOwner
C# base type: sbyte (1 bytes).
Values
| Name | Value | |
|---|---|---|
Unknown | 0 | |
BakedDestructionNode | 1 | |
ClothMeshNode | 2 | |
CollisionAreaNode | 3 | |
DecorationMeshNode | 4 | |
DynamicMeshNode | 5 | |
InstancedDestructibleNode | 6 | |
PhysicalDestructionNode | 7 | |
PhysicalTriggerNode | 8 | |
StaticMeshNode | 9 | |
TerrainCollisionNode | 10 | |
WaterPatchNode | 11 | |
WorldCollisionNode | 12 | |
BakedDestructionComponent | 13 | |
ClothComponent | 14 | |
ColliderComponent | 15 | |
PhysicalDestructionComponent | 16 | |
PhysicalMeshComponent | 17 | |
PhysicalSkinnedMeshComponent | 18 | |
PhysicalTriggerComponent | 19 | |
SimpleColliderComponent | 20 | |
SkinnedClothComponent | 21 | |
StateMachineComponent | 22 | |
VehicleChassisComponent | 23 | |
PhysicalParticleSystem | 24 | |
PhotoModeSystem | 25 | |
RagdollBinder | 26 | |
FoliageDestruction | 27 | |
EntityProxy | 28 |