NPCHighLevelState enum
game.data.NPCHighLevelState
C# base type: int (4 bytes).
Values
| Name | Value | |
|---|---|---|
Alerted | 0 | |
Any | 1 | |
Combat | 2 | |
Dead | 3 | |
Fear | 4 | |
Relaxed | 5 | |
Stealth | 6 | |
Unconscious | 7 | |
Wounded | 8 | |
Count | 9 | |
Invalid | 10 |
game.data.NPCHighLevelState
C# base type: int (4 bytes).
| Name | Value | |
|---|---|---|
Alerted | 0 | |
Any | 1 | |
Combat | 2 | |
Dead | 3 | |
Fear | 4 | |
Relaxed | 5 | |
Stealth | 6 | |
Unconscious | 7 | |
Wounded | 8 | |
Count | 9 | |
Invalid | 10 |