AITicketType enum
game.data.AITicketType
C# base type: int (4 bytes).
Values
| Name | Value | |
|---|---|---|
AndroidMelee | 0 | |
BackUp | 1 | |
BattleCry | 2 | |
Block | 3 | |
CallOff | 4 | |
CatchUp | 5 | |
CatchUpToMeleePlayerOnHard | 6 | |
CatchUpToMeleePlayerOnVeryHard | 7 | |
Charge | 8 | |
CloseRing | 9 | |
CloseRing1stFilter | 10 | |
CloseRing2ndFilter | 11 | |
Crouch | 12 | |
DefaultRing | 13 | |
Dodge | 14 | |
Equip | 15 | |
EquipMelee | 16 | |
ExtremeRing | 17 | |
ExtremeRing1stFilter | 18 | |
ExtremeRing2ndFilter | 19 | |
FarRing | 20 | |
FarRing1stFilter | 21 | |
FarRing2ndFilter | 22 | |
GoToCover | 23 | |
GrenadeThrow | 24 | |
GrenadeThrow_Hard | 25 | |
GrenadeThrow_VeryHard | 26 | |
GroupReaction | 27 | |
Investigate | 28 | |
MediumRing | 29 | |
MediumRing1stFilter | 30 | |
MediumRing2ndFilter | 31 | |
Melee | 32 | |
MeleeApproach | 33 | |
MeleeRing | 34 | |
MeleeRing1stFilter | 35 | |
MeleeRing2ndFilter | 36 | |
MeleeSupport | 37 | |
OpticalCamo_Hard | 38 | |
OpticalCamo_VeryHard | 39 | |
Peek | 40 | |
QuickMelee | 41 | |
Quickhack | 42 | |
Quickhack_Hard | 43 | |
Quickhack_VeryHard | 44 | |
Reload | 45 | |
Reprimand | 46 | |
Search | 47 | |
Shoot | 48 | |
SimpleCombat | 49 | |
SimpleCombatMovement | 50 | |
SmokeGrenadeThrow | 51 | |
Strafe | 52 | |
StrafeEvade | 53 | |
Sync | 54 | |
TakeCover | 55 | |
Takedown | 56 | |
Taunt | 57 | |
TauntBackground | 58 | |
Count | 59 | |
Invalid | 60 |