BlackICE Scripting

AIActionTarget enum

game.data.AIActionTarget

C# base type: int (4 bytes).

Values

NameValue
AssignedVehicle0
CombatTarget1
CommandCover2
CommandMovementDestination3
ConsideredCover4
CurrentCover5
CurrentNetrunnerProxy6
CustomWorldPosition7
DesiredCover8
FriendlyTarget9
FurthestNavigableSquadmate10
FurthestSquadmate11
FurthestThreat12
HostileOfficer13
In_LastKnownPosition14
MountedVehicle15
MovementDestination16
NearestDefeatedSquadmate17
NearestNavigableSquadmate18
NearestSquadmate19
NearestThreat20
NetrunnerProxy21
ObjectOfInterest22
Out_LastChasePosition23
Out_SearchPosition24
Owner25
Player26
PointOfInterest27
RingBackDestination28
RingBackLeftDestination29
RingBackRightDestination30
RingFrontDestination31
RingFrontLeftDestination32
RingFrontRightDestination33
RingLeftDestination34
RingRightDestination35
SelectedCover36
SpawnPosition37
SquadOfficer38
StimSource39
StimTarget40
TargetDevice41
TargetItem42
TeleportPosition43
TopFriendly44
TopThreat45
VisibleFurthestThreat46
VisibleNearestThreat47
VisibleTopThreat48
Count49
Invalid50