SaveLockReason enum
game.SaveLockReason
C# base type: int (4 bytes).
Values
| Name | Value | |
|---|---|---|
Nothing | 0 | |
Combat | 1 | |
Scene | 2 | |
Quest | 3 | |
Script | 4 | |
Boundary | 5 | |
MainMenu | 6 | |
LoadingScreen | 7 | |
PlayerStateMachine | 8 | |
PlayerState | 9 | |
Tier | 10 | |
NotEnoughSlots | 11 | |
NotEnoughSpace | 12 | |
PlayerOnMovingPlatform | 13 |