PSMHighLevel enum
game.PSMHighLevel
C# base type: int (4 bytes).
Values
| Name | Value | |
|---|---|---|
Any | -1 | |
Default | 0 | |
SceneTier1 | 1 | |
SceneTier2 | 2 | |
SceneTier3 | 3 | |
SceneTier4 | 4 | |
SceneTier5 | 5 | |
Swimming | 6 |
game.PSMHighLevel
C# base type: int (4 bytes).
| Name | Value | |
|---|---|---|
Any | -1 | |
Default | 0 | |
SceneTier1 | 1 | |
SceneTier2 | 2 | |
SceneTier3 | 3 | |
SceneTier4 | 4 | |
SceneTier5 | 5 | |
Swimming | 6 |