ERenderObjectType
C# base type: sbyte (1 bytes).
| Name | Value | |
|---|---|---|
ROT_Static | 0 | |
ROT_Terrain | 1 | |
ROT_Road | 2 | |
ROT_Skinned | 20 | |
ROT_Character | 21 | |
ROT_Foliage | 22 | |
ROT_Grass | 23 | |
ROT_Vehicle | 24 | |
ROT_Weapon | 25 | |
ROT_Particle | 26 | |
ROT_Enemy | 27 | |
ROT_CustomCharacter1 | 12 | |
ROT_CustomCharacter2 | 13 | |
ROT_CustomCharacter3 | 14 | |
ROT_Blackwall1 | 28 | |
ROT_Blackwall2 | 29 | |
ROT_MainPlayer | 15 | |
ROT_NoAO | 16 | |
ROT_NoLighting | 17 | |
ROT_NoTXAA | 18 |